v.0.5.2 - 2023.12.01
- PC Version available for testing on Epic Games
- Unit backgrounds fade at distance so Units are easier to see
- Updated Big Codex of Rules and Such
- You can see how many turns remain on Buffs
- Human player clocks stop for animations
- VIx are now dICE
- Improved art
- Numerous bug fixes, engine and UI improvements
- A Unity bug gets flagged in the debug corner when you first enter the lobby, no effect on gameplay
- AIistair is not fully coded to handle Ex Luce Sororia
- Internet is currently required to play
v.0.5.0 - 2023.09.27
- Shop is live!
- Alpha testers will not incur actual charges
- You can wipe inventory from options menu
- You can play with a Dhex that your opponent owns but you don't
- New Dhex: Ex Luce Sororia!
- Heals, Stuns, Flying, Wire Traps, Masochism & More!
- You can now preview a Dhex's capabilities
- Traps now trigger if a target moves through their covered hexes.
- Game platform logins (Google Play, Apple Games, etc.)
- Hundreds more bug fixes, engine and UI upgrades
- A Unity bug gets flagged in the debug corner when you first enter the lobby, no effect on gameplay.
- AIistair is not fully coded to handle Ex Luce Sororia
- Internet is currently required to play
v.0.4.3 - 2023.04.10
- You can now see what's in a Dhex by single tapping
- Double-click or drag in Lobby to claim a Dhex in draft
- Improved unit portraits
- Relay code automatically copies to clipboard when hosting a game
- Various UI & networking bug fixes & improvements
- Improved camera following when dragging to use abilities
- Internal infrastructure for shop & teasers
- Unified on device debugging options
v.0.4.1 - 2023.02.14
- You now own 1 Sentinels and 1 Glorm Dhex
- Fixed up audio for various multiplayer cases
- Various UI & networking bug fixes
- Debug.Log output can now be saved to a file (see Options in game)
v.0.4.0 - 2023.02.09
- Cross-platform Multiplayer over the internet!!
- You can now match with a friend using a code in the lobby and play full games!
- You can quickly rematch after the game is complete
- Network ping status indicators added to player portraits
- Lobby: Sharing and Stingy Draft modes
- Numerous internal upgrades and refactors to prepare for Shop
- So many bug fixes
v.0.3.5 - 2022.07.22
- You can now save up to 4 local player profiles, each with their own colors and icon
- Profile colors and icons on UI and game tiles
- Lobby: You now pick an opponent before drafting Dhex
- Internal optimizations and refactoring for multiplayer dev
- Several bug fixes
v.0.3.4 - 2022.06.17
- Lobby: Dawn's Edge Plains is now picked by default
- Lobby: Drafting Dhex is now turn based, 30 seconds per pick
- Lobby: You can now choose between Stingy and Shared Pool
- You can now play with Glorm! (in Shared Pool mode)
- Known issue: Tilebacks show factions, will eventually be player icon
- Refactored Ability processing to a stack to allow for proper chain/triggered effects
- FIX You can't select empty terrain on the AI's turn
- FIX AI Units not appearing on Roster during Deployment
- FIX Terrain not making distinct audio fx
- Several UI bug fixes and improvements
v.0.3.3 - 2022.05.30
- AI: can no longer move after performing a charge
- AI: now picks up unrevealed tiles when moving
- Codex: Dhex page now fits on 4:3 displays
- Codex: Added placeholder Shop page
- Path that will be used is highlighted while dragging a Unit
- Several UI bug fixes
- Refactors of internal data and cameras for future expansion of Dhex and Battle Fields
v.0.3.2 - 2022.05.09
- Battle Field spaces now all have terrain, and some can be random every game!
- Some Terrains cost more to move through and can affect Unit stats!
- Forest Terrain (2 MP): Vision -1, DEX +4
- Rocky Terrain (2MP): Armor +1
- Charge now correctly uses all movement points, and can only be initiated with full MP
- Buffed stats now highlight in portrait
- Lots of bug fixes!
v.0.3.1 - 2022.04.22
- AI tries to grab gems as part of other actions
- AI prioritizes attacking Traps that it knows about
- Big performance improvements in AI processing and a thought bubble
- Improved Dhex selection in Lobby
- Zap now costs 2 VIx
- electric does 2x damage to mechanical
- Improved Dhex page in Codex
- Bug fixes
v.0.3.0 - 2022.04.02
- AI makes a variety of strategic decisions and is now actually a decent opponent
- The Codex of Rules is available from any Help (?) button
- Lobby and Deployment UI improvements
- Improvements to Unit selection
- Auras are now visible
- Engine upgrades & fixes galore!
v.0.2.11 - 2022.01.07
- Pick your Battle Field, Dhex and Relic in a Lobby to start a game (technically speaking! There is only one BF and Sentinel Dhex available to human players still)
- New transition to the Battle Field from Lobby
- Deploy your Units on the Battle Field before starting (AI currently deploys randomly)
- Deployment timer speeds up 2x if one player is ready
- Improved FX on Relics, Gems, and End Game
- Units that are mid-move should be highlighted on board
- Game pauses when looking at gameplay log
- Tons of bug fixes
v.0.2.10 - 2021.11.04
- Gameplay Log feature now available
- Heroes, Towers, Traps, and Relics balance pass
- Relic Powers added!
- Melee Units can now charge! (attack + move for 1 VIx if a clear straight line exists to target)
- Improved visual & audio feedback
- Selected Unit shows Buffs on info panel
- [stone] Invulnerable to pierce attacks
- [pierce] Ignores Armor
- Opening options now pauses player clocks (and pauses AI turn)
- Lots of improvements & bug fixes galore!
v.0.2.9 - 2021.10.21
- Towers and Traps added!
- Units can now be affected by buffs and auras
- Rebalanced Dawns Edge Plains to an example 2 Deck start
- Fixed HP values on Ranger and Wizard
- Improved marking of finished Units
- Ranged abilities suffer penalties if the Unit moves before using on same turn
- Refactor Movement: You can now move a Unit multiple times until its Movement Points are exhausted
- Abilities now show available, activated, and used status in UI panels
- Several UI improvements & bug fixes